A village besieged by monsters, a mysterious tower and a broken rope bridge.
Save the village by uncovering the origin of these creatures.
Run, jump and battle your way through a strange land,
gaining powerful abilities to help you in your quest.
It’s non-stop action all the way to the end and then maybe, you can find your way home.
TALES OF MONSTERLAND DX is a brand-new title for the Game Boy that hearkens back to a golden age of platforming adventures.
Explore an interconnected world, discovering hidden items and areas.
ToM DX has been announced as a launch title for the ModRetro Chromatic, pre-order a copy now at modretro.com/products/tales-of-monsterland-dx!
Designed to run on original hardware, this handheld game really shines on Game Boy Color handheld systems and above. Tales of Monsterland is love letter to the classic platform games of the 8-bit era.
Structurally this game reminded me immediately of Wario Land 3 and that is a very good thing. The overworld consists of several interconnected levels that you can traverse between once you find certain upgrades, treasures or other secrets to help you on your quest. There is a lot of immediate charm to the game, from the way the characters are designed and the manner in which they speak, to how you interact with the world. I especially loved how you can ignore instructions like getting a sword and just set out on your own. The game feels much more modern than traditional platforming action games in that regard. But the highlight is without a doubt the great soundtrack, that uses all of the Game Boy Color’s capabilities to deliver some fantastic atmosphere. Tales Of Monsterland DX really nails that feeling of picking up a platforming adventure and getting lost in the world.
— Nintendo World Report 11/24
My first Game Boy game, created in the lockdown of 2021 and I've had the opportunity to revisit it in 2024 and rebuild almost from scratch in the latest GB Studio tooling allowing me to improve it and add –
Development, graphics, story, design, manual and packaging.
— Joel Jarman
Original soundtrack by June Wilson / Incognitio
SFX by Coffee ‘Valen’ Bat
New box art work by Marissa Paradis
— Chris Beach, Matt Winston, Eric Mack, Mr.Blinky, 2BitCrook, Obscure Games and Consoles
Orthodox Herbertarian by MEP
Original Polaris font by DamienG
Chris Maltby, Pau Tomas for GB Studio and plugins. Hauntology, Rulz, Bryan Rollins, GBS Central and all the rest of the GB Studio community.