Tales of Monsterland DX

Hardware supported
Gameboy Color
,
Year of release (est)
2024
Play the demo
A village besieged by monsters, a mysterious tower and a broken rope bridge.
Save the village by uncovering the origin of these creatures.
Run, jump and battle your way through a strange land,
gaining powerful abilities to help you in your quest.
It’s non-stop action all the way to the end and then maybe, you can find your way home.

TALES OF MONSTERLAND DX is a brand-new title for the Gameboy that hearkens back to a golden age of platforming adventures.

Explore an interconnected world, discovering hidden items and areas.

ToM DX has been announced as a launch title for the ModRetro Chromatic, pre-order a copy now at modretro.com/products/tales-of-monsterland-dx!

Designed to run on original hardware, this handheld game really shines on Gameboy Color handheld systems and above. Tales of Monsterland is love letter to the classic platform games of the 8-bit era.

  • Full colour!
  • Play on Gameboy Color compatible devices
  • Four magical forms to unlock
  • Unlockable classic Gameboy DMG & Pocket palettes!
  • Find the hidden world!
  • Original, all new chip tune soundtrack by Incognito
  • Suitable for all ages
  • Featuring battery-less saving!

Background

My first Gameboy game, created in the lockdown of 2021 and I've had the opportunity to revisit it in 2024 and rebuild almost from scratch in the latest GB Studio tooling allowing me to improve it and add –

  • New original chip tune OST of around 14 tracks by Incognito
  • Additional connecting scenes, updated tiles and environment effects
  • More and bigger monsters! (it is Monsterland after all)
  • New coin placements, new collectable 'pages'
  • Unlockable classic views/palettes (Gameboy DMG green, Gameboy Pocket B&W)
  • More animations, jump state, new walk cycles etc
  • Improved sound effects
  • Moving platforms & proper slopes/diagonals
  • Two save game slots
  • Bug fixes, tweaks and balancing

Credits

Development, graphics, story, design, manual and packaging.
— Joel Jarman

Audio

Original soundtrack by June Wilson / Incognitio
SFX by Coffee ‘Valen’ Bat

Box art

New box art work by Marissa Paradis

Playtesting and feedback

— Chris Beach, Matt Winston, Eric Mack, Mr.Blinky, 2BitCrook, Obscure Games and Consoles

Typefaces

Orthodox Herbertarian by MEP
Original Polaris font by DamienG

Special thanks to

Chris Maltby, Pau Tomas for GB Studio and plugins, Hauntology, Rulz, Bryan Rollins, GB Central and all the rest of the GB Studio community.

Download the Press Kit

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